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The Witcher 4 Tech Demo Showcases Optimization on Standard PS5 Hardware

During Epic’s State of Unreal keynote, the tech demo of The Witcher 4 running on Unreal Engine 5 was a standout moment. The demo featured a vibrant port city market, a lush forest, and a realistic horse, all running smoothly at 60 frames per second on a base PlayStation 5. Julius Girbig, a senior technical animator at CD Projekt Red, emphasized that using the standard PS5 was a deliberate choice to demonstrate the level of optimization achievable on current-gen consoles, rather than relying on high-end hardware. While the demo is not part of the final game, it reflects the style, direction, and fidelity that the developers aim for, showcasing tools that will eventually be used to create The Witcher 4.

The Verge
The Verge