Hideo Kojima, renowned game creator, faced unprecedented challenges while developing Death Stranding 2: On the Beach amid the covid-19 pandemic. The isolation and remote working conditions made the process profoundly difficult, with Kojima nearly considering quitting. Initial location scouting in Australia, a key setting for the game, was done remotely via Zoom, which Kojima found disappointing compared to being physically present. This experience of isolation influenced the narrative direction of the sequel, reflecting the emotional impact of the pandemic on the development process.
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